Final Week Projects
How to show you can create Order and Chaos together. You’re welcome. 😉
Final Course Exercises and Projects
Project 1: Crime Scene
Project 2: Historical Scene Depiction
Project 3: Live Data Gathering Experiment
Project 4: Cryptographic Post Office
Project 5: Orchestral Manoeuvres in the Dark over Wi-Fi
Task:
- Create an experience to enable multiple users to simultaneously use hand-phone gestures to create collaborative music/sound.
- Viewers must use dance and/or gestures holding handphones, to create music together .
- Each user must be able to control unique aspects of the music to create a collaborative piece each time.
- There must be clear opportunities and instructions for collaboration based on a Stag Hunt / Coordination Game.
Tools: Software: Pure Data for sound synthesis; Android apps like Sensors2OSC for sensor data logging and sharing over WiFi Hardware: WiFi network hotspot; Smartphones; Laptop or Raspberry Pi running PureData
Ideas from our Course: Proximity; Game Theory / Stag Hunt; Networks and Graphs
Resources:
Project 6: Living on the Ceiling
Task:
- Use physical movement in the room along with smartphone sensor data to project a live Voronoi Diagram on the ceiling. (Hat tip to Anuja Gaikwad, FSP 2019-2020)
Tools: Software: Processing; Android apps for sensor data logging and sharing over WiFi `Hardware: WiFi network hotspot; Smartphones; Arduino + Wi-Fi; Makey-Makey’
Ideas from our Course: Proximity; Schelling Points
Resources:.
Project 7: Nightmare at Room 307
Task:
- Create strange bloodcurdling sounds based on where individuals are standing in the room.
- Participants need to move, perhaps be blindfolded and wear headphones / earphones.
- If they can experience “pain” in some way based on location, that would also be good. 🤣.
Tools: Software: Geogebra or R/RStudio; Android apps for sensor data logging and sharing over WiFi Hardware: WiFi network hotspot; Smartphones; Arduino with Wifi; Makey-Makey for position location based on footfall
Ideas from our Course: Proximity; Schelling Points
Resources:
Project 8: Friends (Season 65, Episode 12)
Task:
- Use this article in the Atlantic Magazine as inspiration: How friendships in Change in Adulthood.
- Create a physical graph/network related installation, based on personal, or crowd-sourced, or fictitious but plausible friendship data, and show in an interactive way how these friendship networks change over time.
- Use our collected college network data, and inspiration from https://graphcommons.com as a starting point.
- Can embed electronic (lights) or computed elements ( touch ) , if desired from an aesthetic point of view or to create/enhance Viewer participation.
- The installation should show small changes over “time” and must be wilfully and meaningfully degradable by viewers.
- Water, ink, knives, or flame, rubber-bands and oil are possibilities. 1. No acid.
Tools: Software: None specified. graphcommons.com and RStudio are possibilities. Arduino can also be used for embedding computational elements. Hardware: None specified. NO THERMOCOL.
Ideas from our Course: Networks and Graphs; Connectors and Hubs; Network Dynamics and Measures; Erdos-Renyi / Watts-Strogatz / Barabasi-Albert models; Power Laws
Project 9: Six Degrees of Separation
Task:
- Read the Skit/Play , “Six Degrees of Separation” by John Guare.
- Stage or show in some way, part or all of it.
Tools: Software: None specified Hardware: None specified. NO THERMOCOL.
Ideas from our Course: Networks and Graphs; Network Dynamics
Project 10: Way-Spotting Game
Now that we have an idea of nodes, links and costs, let us get an experience of some more network science ideas:
- Head over to https://medium.com/\\\@ran_katzir/teaching-network-science-using-board-games-f78489a3b3bd
- Make sense of the Board Game described there in detail.
- Build the Game!!
- Note if you can see the following:
- Frequently Used Nodes
- Frequently used Links
Ideas from our Course: Network Traversal, Node Degree, Centrality, Betweenness, Link Values or Costs
